//
//  AppDelegate.m
//  Dingdong
//
//  Created by 程强 on 16/11/11.
//  Copyright © 2016年 程强. All rights reserved.
//

#import "AppDelegate.h"
#import "IQKeyboardManager.h"
#import "JPUSHService.h"
#ifdef NSFoundationVersionNumber_iOS_9_x_Max
#import <UserNotifications/UserNotifications.h>
#endif

static BOOL isProduction = FALSE;

@interface AppDelegate ()<JPUSHRegisterDelegate>

@end

@implementation AppDelegate

/*
 *配置键盘自动滚动
 */
- (void)keyBoardConfig
{
    //为避免影响目前已有功能 暂时关闭键盘自动滚动
    [[IQKeyboardManager sharedManager] setEnable:YES];
    //关闭键盘顶部悬浮bar
    [[IQKeyboardManager sharedManager] setEnableAutoToolbar:YES];
    //打开点击空白部分收起键盘
    [[IQKeyboardManager sharedManager] setShouldResignOnTouchOutside:YES];
}

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    
    [self keyBoardConfig];
    
    JPUSHRegisterEntity * entity = [[JPUSHRegisterEntity alloc] init];
    entity.types = JPAuthorizationOptionAlert|JPAuthorizationOptionBadge|JPAuthorizationOptionSound;
    if ([[UIDevice currentDevice].systemVersion floatValue] >= 8.0){
    
    }
    [JPUSHService registerForRemoteNotificationConfig:entity delegate:self];

    [JPUSHService setupWithOption:launchOptions appKey:JPushAppKey
                          channel:@"Publish channel"
                 apsForProduction:isProduction
            advertisingIdentifier:nil];
    
    return YES;
}


- (void)applicationWillResignActive:(UIApplication *)application {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}


- (void)applicationDidEnterBackground:(UIApplication *)application {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}


- (void)applicationWillEnterForeground:(UIApplication *)application {
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}


- (void)applicationDidBecomeActive:(UIApplication *)application {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}


- (void)applicationWillTerminate:(UIApplication *)application {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {

    NSLog(@"%@", [NSString stringWithFormat:@"Device Token: %@", deviceToken]);
    [JPUSHService registerDeviceToken:deviceToken];
}

- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error {
    NSLog(@"did Fail To Register For Remote Notifications With Error: %@", error);
}

#if __IPHONE_OS_VERSION_MAX_ALLOWED > __IPHONE_7_1
- (void)application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings *)notificationSettings {
}
- (void)application:(UIApplication *)application handleActionWithIdentifier:(NSString *)identifier forRemoteNotification:(NSDictionary *)userInfo completionHandler:(void (^)())completionHandler {
}
#endif
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo {
    [JPUSHService handleRemoteNotification:userInfo];
    NSLog(@"iOS6及以下系统，收到通知:%@", [self logDic:userInfo]);
}

- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler {
    [JPUSHService handleRemoteNotification:userInfo];
    NSLog(@"iOS7及以上系统，收到通知:%@", [self logDic:userInfo]);
    
    if ([[UIDevice currentDevice].systemVersion floatValue]<10.0 || application.applicationState>0) {
        
    }
    
    completionHandler(UIBackgroundFetchResultNewData);
}

- (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification {
    [JPUSHService showLocalNotificationAtFront:notification identifierKey:nil];
}

#ifdef NSFoundationVersionNumber_iOS_9_x_Max
#pragma mark- JPUSHRegisterDelegate
- (void)jpushNotificationCenter:(UNUserNotificationCenter *)center willPresentNotification:(UNNotification *)notification withCompletionHandler:(void (^)(NSInteger))completionHandler {
    NSDictionary * userInfo = notification.request.content.userInfo;
    
    UNNotificationRequest *request = notification.request; // 收到推送的请求
    UNNotificationContent *content = request.content; // 收到推送的消息内容
    
    NSNumber *badge = content.badge;  // 推送消息的角标
    NSString *body = content.body;    // 推送消息体
    UNNotificationSound *sound = content.sound;  // 推送消息的声音
    NSString *subtitle = content.subtitle;  // 推送消息的副标题
    NSString *title = content.title;  // 推送消息的标题
    
    if([notification.request.trigger isKindOfClass:[UNPushNotificationTrigger class]]) {
        [JPUSHService handleRemoteNotification:userInfo];
        NSLog(@"iOS10 前台收到远程通知:%@", [self logDic:userInfo]);
        
        
    }
    else {
        // 判断为本地通知
        NSLog(@"iOS10 前台收到本地通知:{\nbody:%@，\ntitle:%@,\nsubtitle:%@,\nbadge：%@，\nsound：%@，\nuserInfo：%@\n}",body,title,subtitle,badge,sound,userInfo);
    }
    completionHandler(UNNotificationPresentationOptionBadge|UNNotificationPresentationOptionSound|UNNotificationPresentationOptionAlert); // 需要执行这个方法，选择是否提醒用户，有Badge、Sound、Alert三种类型可以设置
}

- (void)jpushNotificationCenter:(UNUserNotificationCenter *)center didReceiveNotificationResponse:(UNNotificationResponse *)response withCompletionHandler:(void (^)())completionHandler {
    
    NSDictionary * userInfo = response.notification.request.content.userInfo;
    UNNotificationRequest *request = response.notification.request; // 收到推送的请求
    UNNotificationContent *content = request.content; // 收到推送的消息内容
    
    NSNumber *badge = content.badge;  // 推送消息的角标
    NSString *body = content.body;    // 推送消息体
    UNNotificationSound *sound = content.sound;  // 推送消息的声音
    NSString *subtitle = content.subtitle;  // 推送消息的副标题
    NSString *title = content.title;  // 推送消息的标题
    
    if([response.notification.request.trigger isKindOfClass:[UNPushNotificationTrigger class]]) {
        [JPUSHService handleRemoteNotification:userInfo];
        NSLog(@"iOS10 收到远程通知:%@", [self logDic:userInfo]);
        
    }
    else {
        // 判断为本地通知
        NSLog(@"iOS10 收到本地通知:{\nbody:%@，\ntitle:%@,\nsubtitle:%@,\nbadge：%@，\nsound：%@，\nuserInfo：%@\n}",body,title,subtitle,badge,sound,userInfo);
    }
    
    completionHandler();  // 系统要求执行这个方法
}
#endif
- (NSString *)logDic:(NSDictionary *)dic {
    if (![dic count]) {
        return nil;
    }
    NSString *tempStr1 =
    [[dic description] stringByReplacingOccurrencesOfString:@"\\u"
                                                 withString:@"\\U"];
    NSString *tempStr2 =
    [tempStr1 stringByReplacingOccurrencesOfString:@"\"" withString:@"\\\""];
    NSString *tempStr3 =
    [[@"\"" stringByAppendingString:tempStr2] stringByAppendingString:@"\""];
    NSData *tempData = [tempStr3 dataUsingEncoding:NSUTF8StringEncoding];
    NSString *str =
    [NSPropertyListSerialization propertyListFromData:tempData
                                     mutabilityOption:NSPropertyListImmutable
                                               format:NULL
                                     errorDescription:NULL];
    return str;
}
@end
